About Me

I’m a UI/UX/Product designer, currently based near Berlin, Germany. My design approach is shaped by several years in the games industry, where I worked on mobile titles across different genres and development stages - from fast-paced live games to early-stage prototypes.

Before transitioning into UI/UX, I worked in an animation studio and illustration industry, contributing to projects for well-known brands like Disney Publishing. This foundation in visual storytelling continues to influence my design approach today.

I enjoy collaborating across disciplines, working closely with developers, product managers, and other stakeholders, to bring ideas to life. While I’ve spent recent years designing for games, I’m now looking to apply my skills to other types of products with more practical value.

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